I promise I will download and test, though, just to be complete. The Rocket is used with sidechain by tons of people on tons of hosts…if bleed-through was a problem, EVERYONE would be complaining by now…including me, because I use it constantly. I understand that you have a problem, and I’m sorry, I just don’t think it is a problem with my plugin. You need to make sure that the 3rd and 4th inputs to the quadro buss are not being routed to the outputs, is all I can think of. I don’t expect to see anything to fix your problem, because I don’t think there IS a problem. I will try to get a copy to download, but that’s only a temporary solution to YOUR problem, and doesn’t help any other users after that download copy times out. Maybe somebody else can offer some suggestions, or maybe someone on the Cubase forums can answer your Cubase-specific question. The plugin does not do this on REAPER, or Logic, or any other host that I can think of, and the way the plugin works does not change depending on the host (unless it’s to simply turn off sidechain altogether because the host doesn’t support it…SAW comes to mind) There is ZERO way it goes to the outputs of the plugin. I will tell you that NOTHING gets done with the signal coming in on the sidechain inputs, except for calculating its level to present to the detector of the sidechain. What’s the minimum edition that still has sidechain? (or Quadro tracks, I guess, since that’s how we’re doing it here.) They haven’t been responsive when I have contacted them for an NFR copy. Insert a compressor on the track you wish to compress and enable its. I guess I’ll have to go buy a copy of Cubase soon. If you dont have adobe reader, you can download it here for free. I could be wrong and it could be some interaction between the plugin and Cubase, but I unfortunately have no way to test that right now. The only thing I can think of is that that Ls Rs signal is somehow getting routed to the outputs as well as to the sidechain input of Rocket.
If that signal is getting downmixed to stereo from that Bass Side quadro buss maybe that has something to do with it? In the plugin I don’t touch whatever goes into the 3/4 sidechain channels…it gets passed through (still on channels 3 and 4). Here’s something to think about…possibly it’s pertinent for you, possibly not. Any plugin that has this icon can be used in this way.Yeah, I can see what you’re talking about…but I can’t reproduce it with Reaper at all…the sidechain signal does NOT bleed into 1/2, and I know that the 3/4 sidechain signal doesn’t go anywhere but the bit bucket after it passes the plugin, so…blessed silence. To activate the plug-in's side chain capability hit the small side chain button at the top of the plug-ins interface.
Let's take a quick look at how to set up ducking in Cubase, I am using version 6 here but the technique remains the same for any version that has the side chaining capability.įirst up you will need to insert a compressor on the channel you want to process.
The signal fed into the compressor will be reduced in volume when our side chain signal is present and will effectively 'duck' the incoming feed. This is one of the most common uses of side chaining and it's often called ducking. So for instance in a traditional side chain set up we could see a kick drum being fed to a compressor to trigger it's gain reduction. Side chaining is a process which allows you to feed a plug-in such as a compressor or gate with an external audio signal which will then trigger a key element of the process. Let's take a look at the basics of side chaining in Cubase.
No matter which DAW you are using you should really be aware of how to set it up and when to use it. It's a great process that can be used as a problem solving tool or a creative effect. Side chaining is one of those subjects that people are always talking about.